Depth. Substance. It only took me a few hours of playing Pillars of Eternity to realise that something’s been missing in my recent gaming conquests. Truth is, I’ve grown so accustomed to action-packed and explosive AAA cutscenes that I’ve forgotten how engaging a good piece of writing can be. So I just want to bring […]
Recent Posts
If Booker From Bioshock Had Instagram: 25 photos
What if video game characters were on social networks? No, I don’t mean the Facebook profiles managed by game developers or fans. What would the actual characters share if they could? Ever since discovering the joys of in-game photography, I’ve been reminding myself to stop, stare and print screen. For the sake of a richer […]
My Claptrap Clay Miniature: The Why And The How
So I’ve got this absorbing hobby – sculpting miniature food and game or cartoon characters from polymer clay. I picked it up a few years ago when I got frustrated with the limited choice of jewellery I actually wanted to wear. I loved the idea of Mario shrooms or South Park characters dangling from my […]
How Video Game Photographers Redefine Art
While game designers work to create immersive virtual worlds, there are those who wander around such spaces to capture the atmosphere, spectacular sceneries and engaging objects. The works of in-game photographers, such as Duncan Harris, Joshua Taylor, Leonardo Sang, James Pollock, or Ian Andrews, portray their unique ways of gazing at the world of pixels. […]